![]() ![]() Her first passive choice is between Cybernetic Reflexes, granting her a form of untouchable that requires melee kills or captures to activate. It also grants aim and crit bonuses to Motoko for making any attacks from stealth, allowing you to forgo a risky shot in favour of a much better one later on. When this ability is used, it puts Motoko in concealment, rendering her invisible to enemies until she reveals herself. Her breach ability is Thermo-optic Breach, an ability that replaces Cover Rush. In exchange, her melee attacks naturally shred armour from enemies. Her starting set of abilities is Desperado, Momentum, Cybernetic Blow, her version of Crippling Blow, and Follow Up, a special melee attack Motoko can use after proc'ing Momentum. Her gear preference for missions is the Pistol, along with taking advantage of her body's capabilities in melee. However, she retains an organic brain - and thus the same vulnerability to psionics as any other non-robotic agent. This means that she does have mechanical chassis immunities to fire and poison. ![]()
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